Sean spent the past week patching known bugs and also made some graphical changes:
- Fixed NPCs clipping through walls (Slendytubbies: Worlds)
- Fixed the lighting race condition (Slendytubbies: Worlds)
- Created invisible colliders for Cave map and Secret Lair (Slendytubbies Worlds) Quote from Sean: "As for the missing "Open World" mode, this was hidden on launch, we made a final day decision to hide open world mode access, It still felt empty so we're making more content for it."
- We had to censor blood due to Roblox rules (Slendytubbies 2D: Legacy Edition)
- Fixed all reported bugs (Slendytubbies 2D: Legacy Edition)
- Switched from native Roblox terrain system to a chunk based image system - to have correct ground visuals (Slendytubbies 2D: Legacy Edition)
- Fixed blured things (Slendytubbies 2D: Legacy Edition)
Please report any other bugs you find
Slendytubbies 2 & Slendytubbies 3
That have been doing public testing of the Slendytubbies 2 and Slendytubbies 3 FishNet. Results have been a success! We are no experienced any new bug from the transistion. It needed couple of months to complete this rewrite the net system.
I now have over 20,000 Tubby Custard!
A small number of them were generated by hackers through cheating, but the amount is pretty limited. I actually hate that hackers make Tubby Custard via cheating — it takes all the fun out of the game for me.
I already had more than 10,000 Tubby Custard right before the servers shut down. That total of over 20,000 Tubby Custard took me ages to build up, even though I was playing other games from time to time.
I also managed to beat some maps within 5 minutes while working my way up to 20,000 Tubby Custard, like Main Land S3, Cave, Outskirts, and Fortress. But I still can't get through a few other maps right now.
I'm really looking forward to October 1st, when Slendytubbies 2 1.6 and Slendytubbies 3 2.6 are released.
I don't know English very well, so there might be some errors in the text generated by AI and Google Translate.
Pessoal, acabei de reinstalar o modo multijogador do ST3 porque estava com saudades de jogar, mas quando tentei entrar no modo multijogador, apareceu uma mensagem dizendo que estava desatualizado. Onde posso encontrar a versão mais recente para jogar no modo multijogador?
Fixed known bugs present in the game. Native chat was removed to avoid conflict with the new Roblox ToS.
Slendytubbies: Worlds
A few minor bugs have been fixed. Resolving the more major ones will still take time.
Slendytubbies: Guardian Collection
We conducted FishNet tests, first internally among team members, then via a public release so more people could help test. If you want to mess around with it, the link to the test build is available on the ZeoWorks server!
Slendytubbies II
A few tests were conducted to search for bugs.
Discord server & Streams plans
The team is preparing a package of changes for the server. Interesting updates are on the way! Sean is planning to return to streaming as soon as possible.
Some arts made by our beloved Serch! These artworks will be used for the Slendytubbies 2D: Remaster!
I've tried the Roblox Slendytubbies 2D and World, and i'm wondering: Were the ports even ready to came out??, these games feel incomplete and buggy, mostly Worlds, but even S2D menu is broken, with small but notable details like the hitboxes and flashlight coming from your body instead of a flashlight, and Worlds doesn't even have the open world, when Sean promised these games to be a 1:1 ports of the original, when was a port made with less content and buggier than the original? Dissapointing releases from what was promised in the announcement.
Eu não esperava que os Slendytubbies ainda estivessem vivos, graças a Deus.
Eu amo esse jogo desde que eu tinha 5 anos, ou algo assim. Infelizmente, sou muito novo e não consegui jogar na época certa, mas pelo menos vivi a Era de Ouro. Acabei de voltar a jogar e me descobri ao ver que a comunidade ainda está ativa.